Snake

This page describes content from the current modded AA4 ranked gameplay

''”We do what we do for the squelch under our jaw. The rotting smell of our victim. And the feeling of bringing another one down. We don’t do it for the soldiers, or the archers, or anyone else.”''

Snakes are vulnerable but quick ranged beasts.

Description
Snake are quick ranged units with low health and fairly low damage. They attack quickly enough that a large group can take out most early game units, though it will almost always require some micro. Though they are fragile, they can be dangerous if caught at the right spot. Overall a pretty good early game addition, though not the best thing to go for, as you could get better ranged units like archers or catapults.

Upgrades
Beast Attack Upgrade

Increases the attack damage of your beast units.

(Grants Snakes +1 damage per upgrade, up to +5)

Beast Defense Upgrade

Increases the armor of your beast units.

(Grants Snakes +1 armor per upgrade, up to +5)

Beast Speed Upgrade

Increases the movement speed of your beast units.

(Grants Snakes +0.30 speed per upgrade, up to +1.50)

Beast Range Upgrade

Increases the range of your ranged beast units. Has no effect on melee units.

(Grants Snakes +1 range per upgrade, up to +5)

Usage
Though reasonably cheap and cost-effective, it takes many more snakes than it does archers to be a reasonable force. Their speed could be a reason to choose them over archers, or early game beast players have fairly easy access, albeit needing a second building to train them.

They are produced quickly, and can be a useful addition to small raids. While they are quick and can attack much faster than an archer, their inferior health can drag them downwards. It almost requires micro to keep one alive through longer than another unit.