UnitList

=List of Units in LWG= Here is a list of all the Units in Little War Game. Each has it's strengths and weaknesses.

Worker

 * The only unit in the game that can mine gold from goldmines.
 * Can be made in Castle, and Fortress
 * Start with 7 workers

Soldier

 * A melee unit with medium damage and armor
 * Can be made in Barracks.
 * Deadly in large groups.

Archer

 * A ranged unit
 * Can be made in Barracks
 * Counters: Dragons
 * When massed, no unit survives

Priest

 * A weak unit with strong spells
 * Has Summon Healing Ward, Invisibility ability
 * Good for healing units
 * Invisibility can be used from soldier solo stealth missions, and lasts a long time before wearing off

Mage

 * A weak unit with strong spells
 * Can be made at the Barracks, and require Mage's Guild built
 * Has Fireball, and Slow Field ability
 * Strong vs massed units and buildings such as watchtowers

Knight

 * A fast, tank-like unit
 * Can be made at Stables

Raider

 * A Speedy Assassin-like unit
 * Can be made at Barracks
 * Can use Shroud ability after researching

Wolf

 * A fast ground unit with low hit points and health regeneration
 * Can be made in the Wolves Den
 * Counters: Strong vs Archers, Workers; weak against Soldiers, Werewolves.

Snake

 * A weak ranged unit
 * Can be made at the Wolves Den after building a Snake Charmer.

Werewolf

 * A slow, armored ground unit with semi-high hit points and regeneration
 * Can use a "Smash" ability to create space (can no longer use the ability in post-LE11 maps)
 * Can be made in the Werewolves Den
 * Counters: Catapults, Dragons

Dragon

 * A fragile flying unit.
 * Can do minor area-of-effect damage
 * Can be made in the Dragon's Lair
 * Counters: Strong against Workers, Soldiers, weak against Ballista.

Bird

 * A weak flying unit with no attack
 * Can be made at the Castles and Fortress
 * Used for scouting
 * Counters : strong vs none, weak against large groups of archers, watchtowers, and dragons.

Catapult

 * A long range siege unit with high damage
 * Can be built at the Workshop
 * Counters: Very strong against Watchtowers, Werewolves, weak against Dragons

Ballista

 * A slow, ranged anti-air ground unit
 * Can also attack ground units, but weaker.
 * Can upgrade its area of effect
 * Can be built at the Advanced Workshop
 * Counters: Very strong vs Dragons, weak vs Wolves.

Airship

 * A fast, flying transport unit
 * Can upgrade to increase detection
 * Can be built at the Advanced Workshop
 * Counters: strong against none, weak against Dragons, Ballistae

Gatling Gun

 * A fast, short-ranged unit for kiting.
 * Can make Caltrop, that slow down enemy units.

Gyrocraft

 * Fragile flying unit
 * can only target One unit at a time