Watchtower

The '''Watchtower is a defensive structure, which shoots arrows at enemy units in range.

Strength
Starting with a healthy pool of hitpoints and a respectable ranged attack, the tower is a core part of early-game defense for many builds.

Towers also often feature in wall offs and can be crucial in how a quick barracks opening plays out.

Towers were a key part of players like Itano and TzK figuring out how to beat the 2rax opening that was very popular at the time.

Towers are also popular is defending against quick dragon pressure, due to their high health & ability to shoot upwards.

Weakness
Towers are popular early game for defence, but they are immobile which makes them a less favourable choice as the game goes on.

Towers also have no upgrades available to them, so they fall even further out of favour as their attack gets cut down, potentially dropping from 15dmg a hit to only 10.

Towers tend to fall out of late-game favour except against dragons, but even then are questionable in their usage.

Development
1.32: Cost from 250g to 200g

1.64: Fixed a bug that stopped it shooting

1.74: Cooldown from 1.6 to 1.4
 * Hp from 400 to 450